• 9643 Total Tris • 6754 Total Polys • 5136 Total Verts
• The suppressor is optional. For the .fbx and .obj downloads, both suppressed and unsuppressed versions are included. • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space. • Model scaled to approximate real world size (inches) • Approximate dimensions: W:1.5'' x L:6.1'' x H:4.1'' • All materials and objects named appropriately • Tested in Marmoset Toolbag 2 (see renders) • Tested in Unreal Engine 4 • No special plug-ins needed to use this product • .obj and .fbx versions exported from 3ds Max 2015
|| Textures ||
• 2048x2048 diffuse, specular, normal, gloss and ambient occlusion (AO) maps • Textures in .tga format • Model texture paths are stripped
One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.