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Post-apocalyptic oil tanker 3D model

Royalty Free License
- All Extended Uses
Included Formats
Unity 2017.3.0

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3D Model Specifications
Product ID:1269743
Geometry:Polygonal Tris only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since July 2008
Currently sells 1 products
Product Rating
1 Rating Submitted
Post-apocalyptic oil tanker Unity: 2017.3.0 or later

Scenery prop for use in any game environment or level. The ship is 150 meters long, 34 meters high, and 23 meters wide. You can use it as a prop, key point or as part of a scene where you can incorporate it into a level. Interior of the ship is NOT modeled. The ship is entirely for exterior use only. Many objects can be used as single props with or without the ship and can be rearranged, but there are ship specific objects that are modeled into combined groups to specially fit the ships topology and geometry.

Theme setting: A post catastrophe, apocalyptic, or dystopian world where you would like to use a wrecked, rusted, or heavily worn ship to accommodate your game level. Imagine a dried up desert. Winter landscape where it is frozen into a icy environment or just floating in ocean water like a ghost ship.

Specific information:
Images are rendered using custom light setup - customer will recieve asset in Unity default scene setup.

List of ship specific objects that are modeled into combined grouped models specially fit the ship, and cannot be used as single props. The pivot point is placed in a way that the models can be snapped into a predetermined specific location. They are ment to be assembled and used with ship alone.

1. List of these models and objects:
2. Ship cockpit area and hull.
3. Rope holes built into hull.
4. Chained Anchor. Rodder and propeller.
5. Radar with tower, wheather station and antennas on top of cockpit.
6. Ship bridge on top, placed middle of ship. All doors, stairs and fences platforms in middle and rear of ship.
7. All support beams supporting the platforms.
8. Rope holder holes placed on top of ship.

Mesh and texture info:
Number of LOD per Mesh: 4
Texture types: Albedo(Base Color=BC), Normal, Metallic Smoothness.
116 textures: 512x512, 1024x1024, 2048x2048 & 4096 x 4096, Most are 2048 x 2048.

All materials are PBR- materials using secondary maps detail texturing feature.
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