ADDITIONAL NOTES - Native format 3ds Max 2013 - Intended for subdivision - Normal map was baked from a high poly model - Polygons are all quads, no n-gons - Efficient use of the UV space
- Textures in .tga format - PBR - Metallic & Specular Workflow - Textures for Vray are included - Model texture paths are stripped
- Pivot point centered at origin - Model scaled to approximate real world size (centimeters) - All objects and materials appropriately named - Scene objects are organized by layers - No special plugins needed to use this product
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