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Plastic Mayonnaise Bottle 3D model

3D Model License: Standard    Upgrade License
Nov 6, 2018
CheckMate Pro Certified
FORMATS
NATIVE
Cinema 4D 19  |  Other Physical
FBX 7.5
OBJ
Other Files
mayonnaise content.zip
3D Model Specifications
1,520 Polygons
1,526 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1329374
11 Products
Since 2014

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Model of a plastic mayonnaise bottle.

Originally created with CINEMA 4D R19

This model is suitable for use in high-res film, close-up shots, advertising, design visualization, big size renders etc.

This model contains 2 separate objects.
One for the bottle and one for the cap.
This model contains 1520 polygons with subdivision OFF and 97280 polygons with a subdivision level 3.
Contains standard materials only.

All preview images are rendered with Physical Renderer.
A sky object with an hdri image and GI on.
Lights and cameras are not included in the file.

No Photoshop or compositing used.

|| TEXTURES ||

'Mayonnaise_Bottle_UVmap.psd' : 4096 x 4096 - 300 dpi This is a PSD file with layers. Labels are 'smart vector objects' among layers and can be easily changed.
'Mayonnaise_Bottle_Labelmask.tif' : 4096 x 4096 - 300 dpi Flattened black and white image for different reflection setting on the bottle.
'Mayonnaise_Bottle_Bump.tif' : 4096 x 4096 - 300 dpi Flatened bump map.
'Mayonnaise_CAP_Bump.tif' : 4096 x 4096 - 300 dpi Flatened bump map of the cap.
'Mayonnaise_Bottle_Moldlines.tif' : 4096 x 4096 - 300 dpi Flatened map of plastic imperfections.
'Mayonnaise_CAP_moldlines.tif' : 4096 x 4096 - 300 dpi Flatened map of plastic imperfections of the cap.

Artwork used in label designs are created by me and they are complementary. You can find images in 'Content' folder among supporting documents.


|| GENERAL ||

Model is built to real-world scale
Units used: Centimeters, model is around 20cm tall.
No third-party renderer or plug-ins needed


|| ADDITIONAL NOTES ||

OBJ, FBX, file format does not have textures/materials applied and may not render like the preview images. Yet in all 3 formats UV's are correct and the same textures can be applied.
File formats other than C4D exported as base mesh (not smoothed)
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