This is a model of a pixelated / stylised reindeer or Rudolph! It is created from individual cubes, all of which are instanced so any changed to level of detail can be easily made. The cubes have a 'Push' modifier to control the cube gaps, and a seperate 'Edit Poly' modifier to enable / disable the chamfering.
The preview images were generated using a basic studio lighting setup in Vray 2.2. The lighting / environment is not included in the scene.
All models are textured and shaded for use in Vray. All shaders are included.
Any texture maps included in this product, are either created by myself, or have been created with images from CGTextures. These images may not be redistributed by default. Any texture maps with CGT in the file name indicate the file originated from cgtextures website. Please visit cgtextures for more information.