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Piper PA-28 Cherokee Arrow

$99
or
3D Model License:    Upgrade License
Standard - Editorial Uses Only
The intellectual property depicted in this model, including the brand "piper", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
FORMATS
NATIVE
3ds Max 2010  |  V-Ray Mental Ray
Cinema 4D -  |  Default Scanline
Lightwave 6  |  Default Scanline
Softimage 3,5  |  Default Scanline
3D Studio
FBX
OBJ
Other textures
3D Model Specifications
150,000 Polygons
150,000 Vertices
Polygonal Geometry
Textures
Materials
Rigged
UV Mapped
overlapping Unwrapped UVs
Product ID 738986

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525 Products
Since 2004
- Piper Arrow light airplane
- Detailed exterior, simple interior
- textured and UVW unwrapped
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material name, you can easily change or apply materials

.max format:
Rar archive contains two scenes
1. 3ds max 2010 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2010 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2010 with standard materials.

In each scene model is provided with turbo smooth modifier on stack on objects that need it.

Rigged parts: landing gear, elevator, rudder, flaps, ailerons.


.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
.lwo format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

Polycount:
without meshsmooth max,obj,lwo: 150 000 polygons
collapsed fbx,3ds,obj: 600 000 faces/300 000 poly
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