This is a collection of 9 low poly pine tree models. Modeling in 3ds max 2015. Geometry: Quads/Tris. Polycounts for the tree range from 1000 -> 2800 tris. In scene: Verts 11433; Polys: 8587 (Quads: 7259 / Triangles: 1328); Tris: 15858.
File Formats: - 3ds Max 2015 V-Ray; - 3ds Max 2012 standard materials; - OBJ (Multi Format); - 3DS (Multi Format); - FBX (Multi Format); - Cinema 4D R16; - Unity 5.6.1 unitypackage* (Characteristics for unitypackage are slightly different, because the unity does not contain 2-sided material. I used two planes, one of which inverted the normals. Textures of branches are reduced for productivity).
Features: - Every model consists of four separate objects: Trunk, Brunches, Foliage_mat_1, Foliage_mat_2; - Models is fully textured with all materials applied; - Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily; - No extra plugins are needed for this model; - Lights and cameras are not included in the scenes.
All Textures are jpeg format with the following resolutions: 2048*2048; Textures : Trunk, Branches: Diffuse, Specular, Normal; Foliage_1, Foliage_2: Diffuse, Specular, Normal , Opacity;
Rendering: Marmoset Toolbag 3, Unity screenshots.
*Unity Textures: Trunk: Diffuse, Specular, Normal 2048*2048; Branches: Diffuse, Specular, Normal 512*512; Foliage_1, Foliage_2: Albedo, Specular, Normal 2048*2048;
3D-models in unitypackage included 6 elements: -Trunk; -Brunch; -Foliage_mat_1; -Foliage_mat_1_invert; -Foliage_mat_2; -Foliage_mat_2_invert.