This is a DirectX .x file complete with .DDS UV map. Comes complete with .FPE file for immediate use as entity within FPS Creator tool.
Since it is designed for use with FPSC there is no texture path within the .x file and the texture is only referenced from the .fpe file (although .x file contains full texture coordinates). Please be aware of this if wanting to use this model in an application other than FPS Creator.
Very low polygon count so great for game use.