Format: Native format: 3Ds Max 2010. also include Autodesk maya 2014, obj, fbx.
Shaded with VRAY materials (3DS MAX, Autodesk Maya).
High resolution textures, very good for close up rendering. Include displacement map and normals bump map
Geometry: Model has correct names for all parts. It has only TRI and QUAD polygons. Mesh topology supports multiple subdivisions. Model has correct Uvs(Non-overlapping Uvs).
Textures: Textures was made in photos and carefully painted in Zbrush. Diffuse(JPEG), Specular(JPEG) and Displacement (Tiff). 4096x4096 resolution.
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