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Eric Rigged 001 3D

FORMATS
NATIVE
Cinema 4D R15  |  VRAYforC4D 3
3ds Max 2013  |  V-Ray 3
Maya 2014  |  V-Ray 3
Unity 5
Unreal 4.16
FBX 2014
3D Model Specifications
15,000 Polygons
7,500 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1422553
43 Products
Since 2015
Renderpeople are photorealistic human 3D models. Use our human 3D models for realistic shadows & reflections, natural light and 360 usability.

FACTS:

10-15k polycount (retopologized quads)
8k high-resolution textures
Diffuse, Normal, Gloss, and Alpha maps
Includes skinned skeleton
Ready-to-use control rig


_____________________
FORMATS:
**3ds Max + OBJ**
for 3ds Max 2013 or above
RENDERER:
V-Ray 3
Corona
Octane
Native

Biped & C.A.T Rig
Includes Facial Rig

**Maya + OBJ**
for Maya 2015 or above
RENDERER:
V-Ray 3
Native

HumanIK Rig
Includes Facial Rig

**Cinema 4D + OBJ**
for Cinema 4D R15 or above
RENDERER:
VRAYforC4D
Corona
Octane
Native

Custom Control Rig
Includes Facial Rig

**Unreal Engine 4**
for Unreal Engine 4.16 or above
RENDERER:
Native

**Unity**
for Unity 5 or above
RENDERER:
Native

**FBX**
FBX 2013 or above

MESH RESOLUTION:
~10k Polygons
Retopologized Quads

UV:
UV unwrapped and UV mapped

TEXTURE MAPS:
Diffuse, Normal & Gloss Map
8k Resolution
JPG Format

UNIT SETUP:
Centimeter
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