Low-poly model - PBR Game Ready. Tested in UE4 Rendered in Substance Painter
TEXTURES (.png) 2048x2048 | Metalness & Specular Workflow | - Base color - Normal map directX - Metallic - Roughness
ADDITIONAL NOTES - Native format 3ds Max 2014 - Normal map was baked from a high poly model - Polygons are all quads or tris, no n-gons - Efficient use of the UV space - Pivot point centered at 0:0:0 - Model scaled to approximate real world size (centimeters) - 2 channel for Light map
This texture was made with Substance Painter. The Substance Painter file is available to download.