- A couple of some park trash bins made out of 2426 polygons in total (only quads and triangles); - All of the models are fully unwrapped (no overlapping); the green metal garbage bins have three 4096/4096 pixels texture maps each: diffuse, normal-2 types (clean- with only the large details and full- with the additional rust and scratches), and reflection, the two wooden trash bins have five 4096 pixels textures: diffuse, normal, opacity, reflection and refraction ( for the glass); - The green garbage bins are made out of 849 polygons each, and the wooden ones are made out of 363 polygons each; - Located in the 3dMax folder, there are also two Psd files for each type of the garbage bins, with different layers for dirt, rust, edges, decals, and ambient occlusion, layers that you can switch on and off, in order to get more variations of the model's textures; - The models are centered on x, y, z axes, at their rel-life sizes.
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