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Palm 02 3D model

3D Model License: Standard    Upgrade License
Apr 5, 2019
CheckMate Pro Certified
StemCell Certified
FORMATS
NATIVE
3ds Max 2014  |  V-Ray 3.6
3ds Max 2014  |  Default Scanline
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Cinema 4D R18  |  Advanced Render
OBJ
FBX Specular v
3D Model Specifications
82,673 Polygons
124,558 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Product ID: 1393583
593 Products
Since 2006
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Palm 02 is a high quality models. Detailed enough for close-up renders. Rendered with V-ray

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MODELS:

- Unit used: cm
- No opacity maps used
- Collapsed in a singe mesh to easy use in any scene
- This model contains poles (more than 5 edges that converge to a single vertex.)

Polygons : 82,673
Vertex   :    124,558

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TEXTURES:

All texture is PNG (.png)
Diffuse, specular, glossiness and normal maps for bark, branches
Diffuse, specular, glossiness, translucency and normal maps for leaves
Leaves 512x1024, branches 1024x4096, bark 2048x4096

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PRESENTATION IMAGES:

All preview images are rendered with V-Ray renderer. The studio environment is included. Also included verion without environment

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NATIVE FILE FORMAT VS STEMCELL:

- In the 3ds max native file format model collapsed in a single mesh with multimaterial. A StemCell model is groupped (trunk, branches, leaves)
- In the 3ds max native file format model used 2-sided V-ray material with translucency. A StemCell model is used a simple material.
- In the 3ds max native file format bark material has U tiles=1.0, V tiles = 4.0 for all maps. StemCell set U=1.0, V=1.0. So you need to adjust maps in the bark material

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FILE FORMATS:

- 3ds Max 2014 with V-Ray materials
- 3ds Max 2014 with standard materials
- StemCell formats

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