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Rigged Animated Realistic Owl 3D 3D model

3D Model License: Standard    Upgrade License
Jan 7, 2020
CheckMate Pro Certified
Maya 2018  |  Arnold rendererVersion
ZBrush 2019
Maya 2018  |  Arnold rendererVersion
Other Files
Owl Rig Features.pdf
3D Model Specifications
155,821 Polygons
271,709 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 1486822
103 Products
Since 2015

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*** General
- Photorealistic detailed owl rigged and animated in Maya 2018
- Real world scale
- Sculpt in zBrush (zbrush file included so you can modify the sculpt)
- Textures painted in zBrush (editable in photoshop or other graphic editor apps)
- Rigged and animated in Maya 2018 (Rig manual PDF included)
- No third-party renderer or plug-ins needed
- Units: X 49, Y 66, Z 42 centimeters
- Scene objects are organized by groups and layers
- All seen in presentation images are included. Files, Models, shaders, lights etc. All named correctly in a clean hierarchy.

*** Model
- Model contains separate objects like in real world. Body, eyes, feathers, etc are separated objects.
- Feathers are mesh. No plugin used.
- Polygon count 155,823
- Model is mostly quads with very low number of triangles.
- No ngons

*** Textures
8 high res textures
4K owl_body_feathers_beauty.jpg
4K owl_body_feathers_matte.jpg
2K owl_Body_SSS_Mask.tif
2K Owl_Color_Eye_BaseColor.tif
2K owl_main_body_mix.tif
2K owl_main_body.tif
2K Owl_wing_feathers_beauty.png
2K Owl_wing_feathers_matte..jpg

*** Rig
Standard rig setup with advance features.
Video preview of rig`s features available as free download
- Including controllers to close/open beak (mouth)
- Parameters to control eyes blinking
- Controllers to transform owls horns
- Head and neck controller
- A controller to transform the entire owls wing uniformly from his shoulder
- 4 controllers from wings socket along to the end to open/close different portions of the wing, with one of them selected, there is a parameter that controls how other controllers follow the selected controllers rotation
- A parameter on main controller curve that fully opens/closes wings
- Controllers that define how feathers stand and control their overall direction
- One controller down on his tail, transforms tails tip
- 12 controllers based on the number of tail feathers, each transforms its correspondent feather separately
- 4 controllers on his lower back located on tails socket along upper back to better control back portion of the body
- An important controller laying on his back that affects transformations for the whole body with his feet locked where they are
- 3 controllers on owls front to transform the spine
- Including controllers for foot and toes and a pole that controls direction of a leg

*** Animates
- Two animates included
- Flying cycle
- Flying and landing

*** Formats
- Maya 2018
- zBrush 2019

*** Files
maya_pose_thumbnail.zip : Rigged with all textures included. Ready to render.
maya_flying_cycle.zip : Rigged and animated with all textures included. Ready to render.
maya_narrative_fly&land.zip : Rigged and animated with all textures included. Ready to render.
maya_Tpose.zip : Rigged with all textures included. Ready to render.
owl_zbrush : zbrush sculpt
Owl Rig Features.pdf
(free download) Rig_Preview.mp4
(free download) Preview Images : A collection of 3d renders, workspace frames and videos of 3d owl

If you have any questions please contact me via a support ticket.
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