This is a model of an old Osaka townhouse. Originally created with 3ds Max 2013
NOT AVAILABLE FOR SUBDIVISION
|| USAGE ||
This model was designed for use as a real-time asset in a videogame.(Low-Poly) This model is an accurate representation of an old Osaka building using a scale of 1unit = centimeters.
|| SPECS ||
This model contains 323 separate objects This model contain 35907 quads, 440 tris This model contains standard materials only The renderer used is Mental Ray
|| PRESENTATION IMAGES ||
All preview images are rendered with Mental Ray renderer
No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights are included in the file. Preview Images are rendered using the 2013 version of the Mental Ray renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
|| TEXTURES ||
4096 x 4096 PSD (3) 2309 x 2308 JPG (3) 2048 x 2048 PSD (9) 1024 x 1024 PSD (16) 512x 512 PSD (7) + JPG (1)
Editable Texture files (.PSD, .JPG) are included
|| GENERAL ||
Model is built to real-world scale Units used: Centimeters. Model is 635 centimeters in X, 982 centimeters in Y and 647 centimeters in Z tall.