|Geometry:||Polygonal Ngons used|
In the scene included V-Ray Sun + V-Ray Sky and one V-Ray camera for test rendering.
Textures and materials included.
Textures resolution range from 512x512 to 1024x1024.
The model in real-world scale, created in mm unit system, and was created from original blueprints.
Dimensions of the house: 14200x8800 mm.
The scene has 42 objects.
All objects are polygonal and have meaningful names.
All objects placed in one layer.
The roof tiles is polygonal object - 53229 polygons.
Siding implemented using V-Ray Displacement Mod, these polygons detached as separat object.
All windows and doors attached in one object.
Lighting and materials set up in 3ds Max using V-Ray.
The scene created in 3ds Max 2009.