Special Offer! Off

:::
Selected items only. See more offers in My Account.

Old Rocking Chair 3D model

$39
or
Royalty Free License
- All Extended Uses
Included Formats
Aug 1, 2011
CheckMate Lite Certified
Blender 2.79 Cycles Render 2.79
Unity 2017.1.1
FBX 2017
OBJ 2017
3D Studio 2017
Other PSD

Don't see the file format you need?

Free File Format Conversion

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:1211548
Published:
Geometry:Polygonal Quads/Tris
Polygons:6,484
Vertices:6,686
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2016
Currently sells 28 products
Achievements:
Product Rating
Unrated
Description
An old rocking chair intended for use in real-time games.

GENERAL

- Game ready
- Low poly
- Tailored collider
- Metal/Roughness PBR

TEXTURES

RockingChair_BaseColor.png   (2048x2048)
RockingChair_AO.png             (2048x2048)
RockingChair_Roughness.png (2048x2048)
RockingChair_Metallic.png       (2048x2048)
RockingChair_Normal.png       (2048x2048) (OpenGL)

PSDs included as a separate zipped download for each texture with convenient layering. The same zip also includes the edge wear mask (Black & White).

MODEL

Model consists of nearly all Quads with the exception of a select few unavoidable triangles on beveled corners.

Also worth noting is that with a few extra edge loops the model can easily become subdividable.

Made maximum use of the UV space without any overlapping.

DIMENSIONS

Model is scaled to real world, based on the metric system.

Height    1.47m
Length    1.09m
Width       0.76m

ADDITIONAL INFORMATION

Meshes: 1
Materials: 1
UVs: 1

Pivoted to the center point, exactly where the model touches the ground. Allowing for easy placement.

Normal map was baked from a high poly model to a low poly model.

Transforms have been reset to default values.

The normal map is OpenGL(X+, Y+, Z+), you may need to invert the green channel if you intend to use it in a specifically DirectX Game Engine / 3D Software.

Due to the nature of Exchange formats some basic texture set-up may be needed after opening it with your desired Game Engine / 3D Software.
(Except ofcourse the .Unitypackage which is good to go)
Related Products
More Products by Artist