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Old Wooden planks poles and beams 26 pieces 3D model

FORMATS
Collada
FBX
OBJ
Other
USDz
glTF
.png
.jpg
.png
.png
.png
.png
.png
.png
.png
.jpg
.png
.png
.png
.png
.png
.png
T4K_PBR_MetalRoughSpecGloss_JPG_Old_Wooden_Poles_and_Planks.zip
T4K_CryEngine_Lamberyard_Old_Wooden_Poles_and_Planks.zip
T4K_UE4_Old_Wooden_Poles_and_Planks.zip
T4K_PBR_MetalRoughSpecGloss_PNG_Old_Wooden_Poles_and_Planks.zip
T4K_UnityHDRP(Metallic)_Old_Wooden_Poles_and_Planks.zip
T4K_UnityHDRP(Specular)_Old_Wooden_Poles_and_Planks.zip
T4K_UnityURP(Metallic)_Old_Wooden_Poles_and_Planks.zip
T4K_UnityURP(Specular)_Old_Wooden_Poles_and_Planks.zip
T2K_CryEngine_Lamberyard_Old_Wooden_Poles_and_Planks.zip
T2K_UE4_Old_Wooden_Poles_and_Planks.zip
T2K_PBR_MetalRoughSpecGloss_JPG_Old_Wooden_Poles_and_Planks.zip
T2K_PBR_MetalRoughSpecGloss_PNG_Old_Wooden_Poles_and_Planks.zip
T2K_UnityHDRP(Metallic)_Old_Wooden_Poles_and_Planks.zip
T2K_UnityHDRP(Specular)_Old_Wooden_Poles_and_Planks.zip
T2K_UnityURP(Metallic)_Old_Wooden_Poles_and_Planks.zip
T2K_UnityURP(Specular)_Old_Wooden_Poles_and_Planks.zip
3D Model Specifications
26,106 Polygons
13,105 Vertices
Polygonal Geometry
Textures
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1622592
76 Products
Since 2018

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This is high quality low-poly game asset for first-person games or third view. These old planks and balks can be used for modern, medieval or any other game scene. 4K and 2K textures/3 materials for all 26 pieces. Texel density is from 9 to 10.7 for 2? UV-maps and from 18.1 to 21.4 for 4K UV-maps.

Features:


  • High quality game asset

  • Real World Scale Measurements

  • 4K textures

  • Textures created by 3d and traditional artists

  • Every asset have a unique personal touch to the prop design

  • Carefully selected bright colors for the best composition.

Textures for all modern engines. 4K (4096x4096) or 2K(2048x2048) .png and .jpg textures:


  • Unreal Engine 4 ( BaseColor/AO_R_M/Normal)

  • Unity URP (Metallic standard)(AlbedoTransparency/MetallicSmoothness/Normal)

  • Unity URP (Specular)(AlbedoTransparency/SpecularSmoothness/Normal)

  • Unity HDRP (Metallic standard)(BaseMap/MaskMap/Normal)

  • Unity HDRP (Specular)(BaseMap/Specular/MaskMap/Normal)

  • Cry Engine (DiffuseOpacity/Specular/NormalGlossiness)

  • PBR MetalRoughSpecGloss (BaseColorOpacity/DiffuseOpacity/Roughness/Glossiness/Metallic/ Specular/Normal/Height/AO/Emissive)

  • GLTF (BaseColor/MetallicRoughness/Normal)

Made with love

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