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Building 01

$149
or
Royalty Free License
- All Extended Uses
Included Formats
Feb 20, 2015
CheckMate Pro Certified
3ds Max 2012 Maxwell 3.1.0
3ds Max 2012 V-Ray 2.50.01
Other Textures
OBJ
Other MXS
FBX 2012

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3D Model Specifications
Product ID:869884
Published:
Geometry:Polygonal Quads only
Polygons:18,524
Vertices:23,681
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2010
Currently sells 29 products
Achievements:
Product Rating
14 Ratings Submitted
Description
Model of old building - Not intended for subdivision.

File Formats:
- 3Ds Max/Maxwell (.max) ~ 4,95mb;
- 3Ds Max/Maxwell/merged glass/ (.max) ~ 4,80mb
- 3Ds Max/Vray (.max) ~ 3,98mb;
- 3Ds Max/Vray/merged glass/ (.max) ~ 3,84mb;
- Maxwell Studio (.mxs) ~ 1,10mb;
- Maxwell Studio/merged glass/ (.mxs) ~ 1,24mb
- Wavefront (.obj) ~ 2,44mb;
- Wavefront/merged glass (.obj) ~ 2,41mb
- Textures ~ 42,3mb;

Features:
- model scale: 1 unit = 1 centimeter
- model is centered at 0,0,0 and has scale 1,1,1
- quads only;
- UV mapped (unwrapped);
- no overlapping UVs;
- detailed;
- all components are named;
- all materials are named;
- flexible: all elements are created as a separate objects;
- easy to use with another renderer (just reassign shaders);
- model ready to render;
- presentation images rendered in Maxwell 3.1.0;
- preview images made without any compositing;
- high resolution textures (4096x4096px);
- separated glass - edit material to increase/decrease glass reflections;
- separated ao/leaks texture;
- two versions of 3d model (one with detached glass to avoid multi/sub-object materials);
- extras: 8K textures (8192x8192px);

Components:
Total Scene Geometries - 9
- Building01_Base - 8581 quads, 8665 vertices;
- Building01_Covers - 192 quads, 256 vertices;
- Building01_Fences - 8277 quads, 12908 vertices;
- Building01_Front - 14 quads, 16 vertices;
- Building01_Mailbox - 14 quads, 16 vertices;
- Building01_Pipes - 288 quads, 366 vertices;
- Building01_Sills - 1104 quads, 1396 vertices;
- Building01_Vent - 6 quads, 8 vertices;
- Building01_Wire - 48 quads, 50 vertices;
__________________________________________________________________________
Total Scene Polycount: 18524
Total Scene Vertices : 23681

*Files with detached glass:
- Building01_Base - 8176 quads, 8665 vertices;
- Building01_Covers - 192 quads, 256 vertices;
- Building01_Fences - 8277 quads, 12908 vertices;
- Building01_Front - 14 quads, 16 vertices;
- Building01_Glass - 405 quads, 1600 vertices;
- Building01_Mailbox - 14 quads, 16 vertices;
- Building01_Pipes - 288 quads, 366 vertices;
- Building01_Sills - 1104 quads, 1396 vertices;
- Building01_Vent - 6 quads, 8 vertices;
- Building01_Wire - 48 quads, 50 vertices;
__________________________________________________________________________
Total Scene Polycount: 18524
Total Scene Vertices : 25281

Textures:
AO maps:
- building01_ao.jpg - 4096x4096px;

Diffuse maps:
- building01_diff.jpg - 4096x4096px;

Specular maps:
- building01_spec.jpg - 4096x4096px;

Normal maps:
- building01_nrm.png - 4096x4096px;
_________________________________________________________________________

*OBJ package contains Vray (*.mat) and Maxwell (*.mxn) material libraries;
*OBJ file might need textures reassignment;
*For Maxwell materials copy textures to the Maxwell folder;

All file types are checked and import without errors;
If you are satisfied by quality of the 3d model please rate it.
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