*Old Antique Collections High Quality 3D Model ( Ready for Games AR/VR and Visualization)**
**MODEL**
All Models is made from1or 2 polygonal objects...
#1_ Old Antique Sewing Machine Poly 9.842 Vertex 10.366 #2_ Old Antique Cash Register Poly 11.736 Vertex 11.732 #3_ Old Antique Dim Light Poly 13.835 Vertex 14.024 #4_ Old Antique Gramaphone Poly 5.431 Vertex 5.516 #5_ Old Antique Camera Poly 14.630 Vertex 15.775 #6_ Old Antique Phone Poly 11.320 Vertex 11.712 #7_ Old Antique Grandfather Clock Poly 7.251 Vertex 7.979 #8_ Old Antique Television Poly 3.714 Vertex 4.520 #9_ Old Antique Radio Poly 3.861 Vertex 4.701 #10_ Old Antique Grand Piano Poly 10.600 Vertex 11.867 #11_ Old Antique Telescope Poly 19.003 Vertex 19.845 #12_ Old Antique Wall Telephone Poly 11.166 Vertex 11.391 #13_ Old Antique Wall Clock Poly 11.352 Vertex 12.271 #14_ Old Antique Table Clock Poly 4.973 Vertex 5.464
**MATERIALS**
All Materials are prepared for Unity and Marmoset renderers. Scanline and FBX has only basic materials and will NOT render the same as in preview images. OBJ file has no materials, but has UVW coordinates intact.
**TEXTURES**
All Model has 2 sets of high quality PBR textures. Maps - Base_colour, Ambient_occlusion, Roughness,Metallic,Opacity Resolution - 2048 x 2048. Format - PNG. Textures are collected in one archive and are delivered in separate file.
**SCENE**
Model is scaled to accurate real world dimensions. Objects, materials and textures has meaningful and matching names. Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. All texture paths are set to relative.
**FILE FORMATS** Maya - Standart Renderer 3ds Max - Scanline Renderer FBX OBJ UnityPacakge
**GENERAL**
Modeled in Maya. Preview images are rendered with Marmoset Toolbag. Images are straight from rendering apps. No post processing were applied. Render scenes are not included. ***
Please contact me if you have questions or need assistance with the models.
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