- the scene is prepared for V-Ray - the preview images are render outputs - this scene uses the Multiscatter plugin for the stones - you need this plugin to render the stones as shown in the preview images.
- the stack of the model is collapsed - the model is high res and ready for closeups - all objects are named and organized with layers - the stones are scattered using Multiscatter - you need to plugin to render the stones - the big stones in the background are real geometry (collapsed stack)
- the scene uses V-Ray materials - all maps are in the 3ds Max zipfile - the model uses V-Ray dirt shaders for its used look
>>> Light setup
- V-Ray daylight system
- 3ds Max 2012 - FBX - OBJ
>>> please check out my catalogue for more hires and realistic models >>> if you like this model I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.