High Detailed Woman Model, completely UV mapped, smoothable, made with Maya. Ready to render. All uvs grouped into one 0 to 1 uv space. High resolution textures: body color map: 4096x4096 (.TGA file format) body specular map : 4096x4096 (.TGA file format) body bump map: 4096x4096 (.IFF format) body trasparency map : 4096 *4096 (.TGA format)
.ma (Maya 2012 ASCII) .obj (Alias Wavefront) .FBX (Autodesk) ----------------------- This model has a clean geometry based on quads. It is not rigged.
For Obj and Fbx versions you would need to run a polysmooth to get the same Maya 2012 result. Obj version is directly exported from Maya. FBX version is directly exported from Maya with textures assigned.