This is a model of 3x Windows they are suitable for architectural fitting and can be used in-game due to being low poly.
I created the model to be used in visualisation for animation or to be used in a game. I have created the textures by hand and are measured at 1024x1024. Both texture maps have a normals map to give good depth. The model has been used in UDK and looks well after scene has been built. The glass texture also has a normal map on it to give the effect of old wavy glass.
The 3 models are split into 3x exports. Arch Window, Round Window and Square Window.
Arch Window has 119 poly's. Round Window has 141 poly's. Square Window has 90 poly's.
The model was created in AutoDesk Maya 2013 and rendered with mental ray inside Maya,
*Avaliable files for download.
.FBX Export .MB Export .OBJ Export
SquareWindow UV SquareWindow Normal RoundWindow UV RoundWindow Normal ArchWindow UV ArchWindow Normal Glass Normal