NOTICE: The 3D model of the window and walls is not included.
NOTICE: For the best result you must use a normal bump map (included in an archive).
[GENERAL]
3d model of the Roman Sahdes, dimensions of the shade are 900 mm (w). I tried to make a really high realistic Roman Shades, hope you like it.
[SPECS]
The model was modeled in Marvelous Designer and 3ds max. The model is smootheable and easily editable. This model consists only of quads. Clean mesh edge loops. The model is a set of 2 separated objects (grouped). The preview images rendered with 3ds Max and V-Ray. In the 3ds Max and .FBX versions the model has V-Ray materials only.
NOTICE: In .FBX version, the materials on the model are not saved completely, the Normal Map is lost.
In the .OBJ versions the model has no materials, but has a correct UVW mapping. The Model has real-world scale and is centered at 0,0,0. In the 3ds Max version Objects, Materials, Textures use meaningful names. (Striped texture path names).
[Rendering]
The rendering is setup in V-Ray (only 3ds Max version). In the scene, the lighting and setup file is not included. For rendering V-Ray plugin is need.
[Textures]
The textures are handmade. Texture dimensions: 4000x4000 - Fabric_seamless_[BUMP]_4K_by_YN3.png. 2048x2048 - Roman_Shade_V01_03_[NORMAL]_by_YN3.png