3d model of five different stones/rocks; geometry and textures based on real world objects.
Files provided: -native .blend: simply unzip blend+textures.zip. Materials are basic, for cycles renderer. -.obj (with .mtl) and .fbx : you may need to manually assign the textures and will need your own materials. -textures: 10x 4096*4096 .jpg at 90% quality (2 each stone:1 diffuse/1 normalmap)