3D scan of male jeans/ pants. The model has been retopologized and made fully compatible with ZBrush. Great for modeling reference for cloth folds and wrinkles, or high end character creation.
* Native ZTL file. (Supports recent versions of ZBrush). * Low poly and high poly Subd OBJ files available (for reconstructing the subdivision levels in older versions of ZBRush). * 4096x4096 .tif high quality diffuse texture.
Please note the object is aligned and centered, but due to the nature of 3d scans, the model is not fully symmetrical. It may be best to align the model to the bone structure/ rig you plan to use after sculpting and topology modifications have been completed (i.e. modify the final low poly version to fit a game intended rig for instance). Reference units are in millimeters.