'Raymond' 3D Model with materials and separate objects.
-Native File: Blender 2.75-
*Specs* -Objects centered at origin -Individual objects, unique and meaningful names. -Ambient Occlusion with factor 0.40 (Add mode) -Illuminated by Area and Hemi lamps. -Untextured but with UV map (clean, non-overlapping) -Blender Internal Render -Subdivision Modifier Rendering: 3 (2 in Brows, Mustache, Teeth, Mouth, Tongue); Preview Layout: 1 -Edge Split Modifier in the Eyes -Raymond has Seam Edges in Blender File.