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Male Head 12 skins 7 eye colors Real-time

FORMATS
NATIVE
Maya 2015  |  Other Octane
Maya 8.5  |  Maya Hardware
Maya 2014  |  Maya Hardware
3ds Max 2011  |  Other
Maya 2013  |  Maya Hardware viewport 2
FBX 8.5
FBX 2014
Other TGA
FBX
OBJ
Other
3D Model Specifications
3,162 Polygons
1,693 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 786409
144 Products
Since 2008

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Low Polygon 3D model of male Head.

All meshes are built for animation.

This product includes:

Scenes with Hair:

Maya 2013 scene has all standard shaders.

obj, fbx, 3ds max scenes may need to adjust shaders a bit.

Maya 2015 scene has OctanRender shaders and HDR light.

Hairless scene:

all shaders (Standart blin and lambert), lights that you may see on Thumbnails and on Turntables,

1 mesh (3162 tris) for head and 12 sets shaders \ textures (2048x2048 pix), with differences in detail face (please see Thumbnails and Turntable above)

1 set of Low poly mouth/teeth/tongue with UV place on main head's texture,

1 set of Low poly mouth/teeth/tongue on separate UV and texture,

7 types sets of eye colors with meshes and separate textures (4096x4096 pix),

1 set of eyes with UV place on main head's texture,

1 set of HD eyelashes (mesh 4916 tris, 2 textures with alfa 512x512 pix),

1 set with low poly eyelashes (120 tris) with UV place on the main head's texture.

Textures

TGA format

Color, Specular, Normal maps, Alfa.

The model is built to a real-world scale.

Units used: Centimeters.

Scene objects are organized by layers/Groups.

All objects are individually named and in appropriate layers.

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