Twin turbo intercooler with turbos and piping. V-Ray materials and textures included. Most entities use a TurboSmooth modifier. The intercooler fins use no subdivision and are 23k polys so the poly count can be lower without the fins and they are only needed for close up renderings. Included are modeled weld beads for close ups, and low poly welds that use a bump map for displacement. All renders were rendered with V-Ray using V-Ray materials. The OBJ file has no mats and smoothing will have to be reapplied. Thanks for looking.