High fidelity 3D model of a generic, brandless smartphone. It has a headphone jack on the top, a power cable input on the bottom, a mini-USB plug on the bottom, and a volume rocker switch on the right side, as well as the three buttons below the main screen.
All surfaces are subdivide ready, and basic shaders have already been created. The screen is UVmapped, and the rest of the model is procedurally textured with basic Vray shaders. The phone uses one multi-sub material, and is comprised of 3 separate peices: the case, the glass, and the screen underneath. You can attach it all into one object if necessary. It is recommended that you smooth it at least once before or during rendering.