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Gaiger Counter

3D Model License: Standard    Upgrade License
Jul 16, 2014
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2014  |  mental ray
3D Studio 2014
Collada 2014.0.1
FBX 2014.0.1
OBJ 2014
Textrures.zip
3D Model Specifications
4,253 Polygons
4,303 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 790332
142 Products
Since 2006
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The CD V-700 is a Geiger counter employing a probe equipped with a Geiger–Müller tube manufactured by several companies under contract to US federal civil defense agencies in the 1950s and 1960s. This unit is quite sensitive and can be used to measure low levels of Gamma radiation and detect Beta radiation. In cases of high-radiation fields, the Geiger tube can saturate, causing the meter to read a very low level of radiation (close to 0 R/h) hence the necessity of the companion ion-chamber survey meters.

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MODEL:
- was created in 3ds Max 2014 without any plugins
- model is centred
- model is in real world scale
- model is medium - high polygonal (woks great with TURBOSMOOTH, you can see difference on wire-frame turntables and thumbnails)
- model and materials are logically named
- no Ngons, only quads are used
- model has 6 separated parts: (Main body case; Off/on button; Selection-switch button; Glass lid for clock display; Bottom cover display; Pointer)
- all parts are linked together
- all parts are grouped
- model works with TurboSmooth (TS): 1
Polys: 34 004
Verts: 17 105

- rendered images with textures are from model with TS 1, on wire-frame pictures you can see TS in down right corner.
- renders with lighter background are rendered with SCANLINE default render (no photometric lights)
- renders with grey background are variation rendered with mentalray and photometric lights.

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Textures:

- there are 3 textures (Main, Glass with opacity and Bottom cover display with opacity)

***MAIN TEXTURE***
DIFFUSE MAP
- in quadratic format
- in very high resolution 2048 x 2048
- in TGA format
- photo-realistic

BUMP MAP
- in quadratic format
- in high resolution 2048 x 2048
- in TGA format

SPECULAR MAP
- in quadratic format
- in high resolution 2048 x 2048
- in TGA format

***COVER DISPLAY TEXTURE***
DIFFUSE MAP
- in quadratic format
- in very high resolution 256 x 256
- in TGA format
- photo-realistic
- has alpha mask
BUMP MAP
- in quadratic format
- in high resolution 256 x 256
- in TGA format

***GLASS TEXTURE***
DIFFUSE MAP
- in quadratic format
- in very high resolution 512 x 512
- in TGA format
- photo-realistic
- has alpha mask
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High and detailed texture enables very nice and realistic rendering images with enough details, it is also suitable for game engines with as high polygonal model.
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