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Cartoon Boy Head

Jan 9, 2012
CheckMate Lite Certified
FORMATS
NATIVE
Maya 2011  |  mental ray 3.8.1.26
3ds Max 2011  |  Default Scanline
Cinema 4D 12  |  Default Scanline
OBJ
FBX 2011
3D Model Specifications
3,298 Polygons
3,287 Vertices
Polygonal Quads/Tris Geometry
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 647358
125 Products
Since 2007
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Cartoon Boy Head
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Originally modeled in Maya.

Clean topology and totally polygon geometry (mostly Quad and a few Triangular surfaces).

You have to increase subdivision level if you need.

Ready to texturing.

Ready to sculpting in ZBrush and Mudbox.

All objects have Unwrapped UVs.

=MAYA Files=
Maya 2011 .ma (ascii) and .mb (binary) files are included in the rar file.

Maya scene includes basic lighting, shading and rendering setup. (5 Spot Lights - Renderer: mental ray)

=OBJ File=
Obj file is exported from Maya 2011. It needs some adjustments at pivot points and/or groups. It doesn't include any shading, lighting and rendering setup.

=Other Files=
3ds Max, Cinema 4D and Fbx files do not include any shading, lighting and rendering setup.

=Textures=
No texture file.

=Geometry List=
Head, EyeLeft, EyeRight

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(copyright) goktugg
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