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Nokia Mobile Charger

$19
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "nokia", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 9.0 V-Ray Adv1.5RC3
Lightwave 7.0 Default Scanline
3ds Max 9.0 Default Scanline
3D Studio
OBJ

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3D Model Specifications
Product ID:752387
Published:
Geometry:Polygonal Ngons used
Polygons:4,325
Vertices:4,464
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since February 2008
Currently sells 212 products
Achievements:
Product Rating
1 Rating Submitted
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Legal Notice: The intellectual property depicted in this model, including the brand "nokia", is not affiliated with or endorsed by the original rights holders.

Description
High Detailed Nokia Mobile Charger model with TurboSmooth modifier.
The main format is 3ds max 9.0.max, also available in many formats.

Poly Count :
With TurboSmooth OFF = 4325
With TurboSmooth ON = 17510 (Iterations=1)
With TurboSmooth ON = 70040 (Iterations=2)

Final images rendered with V-Ray Adv1.5RC3.
No Photoshop or compositing used, Product is ready to render out-of-the-box.
V-Ray Light and camera are included in the file.

Model built to real-world scale.
Model is placed to 0,0,0 scene coordinates.
Every parts of the model named properly.
Material names correspond to model name.
The model is efficiently UV unwrapped.
Non-overlapping UV's are applied where it is necessary .

3ds Max 9.0 V-Ray and Standard material scene are included into individual archive.
All textures, Materials and HDRI map are included.

Other formats available in .3ds, .obj, .lwo and .fbx.
Except HDRI all textures included separately for all formats into each zipped folder.
Other formats may vary slightly depending on your software.
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