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Nieuport 17 GameReady LODs 3D

3D Model License: Standard    Upgrade License
Apr 16, 2021
CheckMate Pro Certified
StemCell Certified
FORMATS
NATIVE
Blender 2.91  |  Cycles Render rendererVersion
USD
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
STL
Other
3D Studio
FBX
OBJ
Collada
FBX Metallic v
FBX Specular v
glTF 2.0
Nieuport_17_GameReady_Textures.rar
Other Files
Nieuport_17_GameReady_LODs.rar
3D Model Specifications
27,672 Polygons
31,052 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1719835
328 Products
Since 2016
303
5
138

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Hello, my dear Customer!
I am happy to present you Nieuport 17 GameReady aircraft 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
- Units used: Meters
- Native file format: Blender 2.91

------------------------------ USAGE------------------------------------
- This model is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE----------------------------------
- Lowpoly and Highpoly models made in Blender 2.91 and ZBrush.
- UV mapped in Blender 2.91.
- Baked in Marmoset Toolbag 4.
- Textured in Substance Painter.
- Rendered in Cycles + Marmoset Toolbag 4.

--------------------------- TOPOLOGY/LODs --------------------------------
Nieuport 17 fighter 3d model consist of 4 object with LODs:
- LOD0: 53.091 tris
- LOD1: 29.827 tris
- LOD2: 16.964 tris
- LOD3: 8.048 tris
Only Quads and Tris topology used.

--------------------------- MATERIALS --------------------------------
Model use 4 material total:
- Nieuport_17_Body
- Nieuport_17_Glass
- Nieuport_17_Rucks
- Nieuport_17_Wings
Blender 2.91 version use Cycles materials type (Principled shader).

------------------------ TEXTURES and UV-------------------------
- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Partially Overlapping method was used to increase texel density.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.
- Lightmap UV for light baking is included

TEXEL DENSITY:
- Nieuport_17_Body: 1002px/m (4K textures)
- Nieuport_17_Glass: (1K textures)
- Nieuport_17_Rucks: 1106px/m (4K textures)
- Nieuport_17_Wings: 1178px/m (4K textures)

TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- Opacity.png (4096x4096px)
- AO.png (4096x4096px)

TOTAL: 38 textures in archive

-------------------------- DESCRIPTION------------------------------
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
- LODs are included
- LowPoly model, that is perfect for game-development
- No Ngons used, just Quads and Tris
- Lightmap UV is included
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials, as you can see on the preview
- No cleaning up necessary, just drop your models into the scene and start rendering
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurement are meters

------------------------------ NOTES----------------------
- The 'other' format on product page is .MTL format for .obj model.
Click on 'Gerhald3D' to the right side of the screen to see our other models.

You will like it!

Gerhald3D.
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