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FORMATS
NATIVE
Cinema 4D 2016  |  Advanced Render
Maya 2016  |  mental ray
FBX
OBJ
3D Model Specifications
351,313 Polygons
357,020 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Animated
Product ID: 1087693
93 Products
Since 2015
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This scene of Neuron with animation Synapses process.

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The scene consists of
- Neuron group.
Mesh group include:

- Neuron Body ( Polygons: 70903 ; Points: 70912 );
- Myelin sheath ( Polygons: 4704 ; Points: 4704 );
- Receptors ( 2 tipes of receptors; Polygons: 70903 ,Points: 121655 ; Polygons: 47268 ,Points: 48783 ) ;
- Mitochondria ( Polygons: 7344 ; Points: 7344 );
- Nucleos ( Polygons: 14688 ; Points: 14996 );
- Rough ER ( Polygons: 7698 ; Points: 7708 );
- Golgi ( Polygons: 10303 ; Points: 10313 );
- Tubes ( Polygons: 14848 ; Points: 15104 ).

The scene include animation lights. This light simulation Synapses process inside each neuron. Rig was creating with point light and spline objects, so you can move values of control object and change position light objects along spline. Also, you can change intensity of lights. With this neuron you can create Neural Network very easy.

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- High quality polygonal model (non n-gons)
- All materials, textures and objects named correctly
- Model is partly textured

High resolution textures:
- Neurons_NeuronBody_Color.png 4096*4096
- Neurons_NeuronBody_Normal.png 4096*4096
- Neurons_NeuronBody_Transparency.png 4096*4096
- Neurons_MyelinSheath_Normal.png 2048*2048
- Neurons_Mitochondria_Color.png 4096*4096
- Neurons_Mitochondria_Normal.png 4096*4096
- Neurons_Mitochondria_Transparency.png 4096*4096

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Native render format: Cinema 4D R15 Standard Render.
File Formats:
- Cinema 4D R15 (Rig)
- Autodesk Maya 2016 (Bake keyframes)
- FBX (Multi Format) (Bake keyframes)
- OBJ (Multi Format)

!!! Rigging include Cinema 4D R15
Maya and FBX files include bake animation of point lights.

** If you need create Neural Network please look this model: ID -1080800
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