US navy radar is suitable for use in games, broadcast, high-res film close-ups, advertising, design visualization, etc.
*High quality polygonal model - correctly scaled accurate representation of the original objects *Coordinates of the location of the model in space (x0, y0, z0) *Modelled in Maya 2015. Final images rendered with Mental Ray. *Materials, textures have the correct names *All shaders are gamma corrected *All pivots in place *Textures formats: TIF * Topology: the model consist of mostly quads. * The textures are hand painted.
Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.