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Mushroom Monster

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- All Extended Uses
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3D Model Specifications
Product ID:756635
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since May 2013
Currently sells 35 products
Product Rating
Built in 3DsMax2014 and tested in Unity3d, this Mushroom monster is completely game-ready! Optimized with a low-polycount, custom rig and a variety of animations! This soporific attacking fungi is ready to be a great addition to your game!

This monster sports an elegant 1371 polygons with all quads. It's texture detail is 1024x1024 with Specular and Normal map included. The teeth and eye textures are also included at 512x512 resolution (but not shown above).

The Mushroom Monster is designed to fit in a MMO/RPG/Hack-n-Slash game environment, however you may use him as you like.

I've included a series of Animation cycles as well for your viewing pleasure*, within the .RAR is also an animation sheet for the cycles. Animation Cycles are as follows below:

Default Pose: 0-1
Idle*: 1-100
Idle2: 1-300
Walk: 301-350
Run: 351-400
Attack (Left Hand): 401-420
Attack (Right Hand): 421-440
Attack (SporeShake): 441-500
Hit Left: 501-515
Hit Right: 516-530
Hit Knock-up: 531-545
Death: 546-600
Death2: 601-675

*Note: The Idle animation is seamless, Turbosquid does not support over 72 frames.
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