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MQ1_Predator

$99
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "general atomics aeronautical systems", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jan 23, 2013
CheckMate Pro Certified
3ds Max 2011 Default Scanline 2011
Other CS5
FBX 2011.1

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3D Model Specifications
Product ID:719262
Published:
Geometry:Polygonal Quads/Tris
Polygons:6,755
Vertices:7,056
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2006
Currently sells 16 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "general atomics aeronautical systems", is not affiliated with or endorsed by the original rights holders.

Description
MQ1 Predator

Object is Game-Ready, with optimized mesh, 1 Mat-ID, Diffuse, Specular and Normal map.

HighRes Textures 2048px x 2048px

UV mapping is unfolded with repeating parts on top of each other, just shiftet by 1 in the uv-space so on u-1 v-1 there are no overlapping uvs (see screenshot)

Maps are also broken down to the smallest detail-layer editable in the photoshop file.

Turntable renders are with the default scanline renderer, the rest of the images are 'what you see is what you get' simple viewport grabs with a directx-shader assigned to the model, using diffuse, specular and normal maps, because it is intended for the use in game engines and that gives the best impression for that purpose.

Units used are centimeters, model dimensons approxmatly:

x: 1504cm
y: 838cm
z: 245cm
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