The shapes and proportions of the objects are accurate. Following the original plans.
In Blender 3D Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures, materials, lights, camera included.
Animatin. Press the MBLUR for motion blur effect in the propeller. It is already configured. Gear closed in layer 2. Apply subsurf modifier for HD. The number of polygons that appears in the specification is in standard resolution.
In OBJ format: File: UAV CLOSED.zip Contains the model with landing gear CLOSED. File: UAV OPEN.zip Contains the model with landing gear OPEN. File: UAV CLOSED HD.zip Contains the model in HD with landing gear CLOSED. File: UAV OPEN HD.zip Contains the model in HD with landing gear OPEN.
In all cases included material MTL file. And the texture JPG file.
Optimized for integration in real environments and for close-ups. HD shapes with the minimum possible number of polygons. Quad topology. Ready to render.
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