This is a Collection of 5 High and Low Poly Mountains.
V-Ray render and materials. Only quads polygons. All maps are included. All objects have materials. All objects have 100% scale
Native format: 3Ds Max 2009. additional file formats : fbx obj Materials are used only in 3Ds Max 2009 and FBX files. The OBJ version has no materials, but the OBJ archive contains all the textures
Models comes in two versions - High Poly and Low Poly. For ease of use, these versions are contained in separate archives, that's why there are 2 archives for 3Ds Max 2009 format, 2 archives for fbx format and 2 archives for obj format.
High Poly(for each model): Polygon count : 245 025 Vertex Count : 244 036
Lighting setup is included. All materials, lights, camera, render setups are ready! .
Textures Format:(for each model) 5 X JPG (.jpg) -(2) 4096 x 4096 Mountain_Diffuse Mountain_Normal_Bump -(1) 4033 x 4033 Mountain_Mask
1 X JPG (.jpg) -(1) 1024 x 1024 Grass_Diffuse
Besides that, in a separate archive Game_Engine_Maps there are texture maps for each model for mountain developement in the game and realtime engines. These texture maps are developed with World Machine, Substance Painter and Photoshop. All texture maps are at 4K JPG, with the exception of the heightmap which in has a 4033 RAW16 variant. Perfect for any game and real time engine.
5 X (4) 4096 X 4096
Diffuse.jpg Ambient Occliusion.jpg Normal Bump.png Splatmap.jpg
5 X (1) 4033 X 4033 Height Map_Raw16(World_Machine).RAW16