This custom motorcycle is rigged with the rider attached! Realistically rigged & modeled after the actual bike.
Easy to control User Data panel and animate with a few clicks.
The rider is rigged with Cinema 4D's Character object and Xpresso is used to control the motorcycle & the link between them all.
If the handlebars turn, the rider turns his arms and leans with the bike. If the suspension travels, the springs and forks compress. The drive belt turns with the wheels. The cables/brake lines bend when the bike turns. The wind blows his clothes!
There are separate slider controls for: - Wheels spinning - Suspension travel up/down - Automatic Bumps mode on/off - Automatic Bumps Size - Automatic Bumps Frequency - Handlebars Steering turn - Turn Banking for the whole bike - Auto Wind effect mode on/off - Wind speed - Auto align to spline mode with percentage slider - Auto align object field - just drop in any spline to make him follow the path
The C4D Character object is still fully functional, but his hands and spine are linked to the handlebars. To take him off of the bike or to bind a new character to the bones, simply disable the Xpresso nodes beforehand.
There is an automatic mode for bumps & wind.
The guy's eyeballs are also linked to a hidden target object, so you can aim where his eye's look as his head turns.
All objects are intuitively labeled, making it easy to replace motorcycle parts with your own pieces.
Download the full length preview videos to see the controls in action
**** IMPORTANT! **** You need Cinema 4D to access the full capability of the controls.
-The OBJ and Alembic downloads do not contain any rigging - they are the static model with 0 subdivisions. -The FBX download still contains the character bones which will control the rider, but the link to the bike controls is gone. -The C4D version is fully editable with the full rig, with many objects in their basic parametric state - it's easy to change motorcycle parts or bind a new character to the bike. Let's ride!!
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