• Subdividable, high detail and clean mesh topology • High resolution textures • Manually optimized UV mapping • Suitable for close-up shots • Model is made of 100% Quadrangles
—— Important Notes (Lighting / Rendering / File Formats) ——
• Lighting and Render environment setup as seen in the previews is not included • Only .C4D, .MAX and .MB scene format archives contain the textures • All renderings show the model in subdivision state 1 (if not stated otherwise) • Native scene format is Cinema 4D (.C4D) • Other formats (than C4D) might need minor material tweaking to achieve identical results as shown above