A Highly detailed and render-ready model of a Heavyweight Punching Bag.
Base mesh modeled in Softimage 2010, detailed and textured in Zbrush 4r5 then back to xsi for shading and rendering.
-Model is very detailed and accurate -Very clean topology and UV layouts -Smooth-able meshes for various levels of detail -Main bag object comes in lowres and hires versions -17164 Quads, 0 Triangles, 0 N-Gons -17176 Verts -Meshes separated into sensible pieces including: *Main Bag *4 Individual Straps *4 Individual Triangle Rings *5 Individual 'S' Rings *96 Individual chain links separated into corresponding nulls
Materials and textures
Main Bag and Straps textured with Bump, Specular, Displacement map, and 9 different Color maps for different sports brands including Everlast, Tapout, UFC and Century Martial Arts
For XSI users, shader setup also includes a 'Dirt/Worn Leather' map with a mix2colors node with a black and white weight map connected to a color correction node to easily dial in the exact amount of dirt and age you need for your shot.
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