Created in Blender 2.5 Alpha 2. There is basic materials, I am currently working on textures for him so stay tuned. It has a full, but simple rig, from finger controls to a face rig, but is rigged in Blender, I don't know if the rig was exported. The fur was created also with Blender 2.5 particle system, there is two particle systems (one for the base boat, the other is the filler), also not sure if it was also export.
Subdivide for a smooth mesh. For Blender users, make sure the subdivide modifier is after the armature modifier, followed by the particle systems. Also what is included is the armature bone shapes, just for a few bones.