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MiG-29A Fulcrum (Russian) Simple

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "mikoyan-gurevich okb", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
3ds Max 2012  |  mental ray
FBX 2012
3D Model Specifications
58,120 Polygons
62,401 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID 836766

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45 Products
Since 2005
MiG-29A 'Fulcrum'
Simple (in flight version)

Created in: 3ds Max 2012
Rendered with: mental ray
The model contains 148 separate objects.
Model in real world scale (scaled in meters).
All movable objects are pivoted

Model DOES NOT contains neither WEAPONS, nor LANDING GEAR.

Texture versions:

-Russian Air Force
-Blank (no national markings and camo)


-MiG-29A Fuselage, 6000 x 6000 pixels (2 sets) (diffuse, specular and bump)

-Engine nozzle, 2048 x 2048 pixels (diffuse, specular and bump)

-Cockpit, 2048 x 2048 pixels (diffuse, specular and bump)

-K-36 Ejection Seat , 2048 x 2048 pixels (diffuse, specular and bump)

-Pilot , 2048 x 2048 pixels (diffuse, bump)

-Pilot Headphones, 512 x 512 pixels (diffuse, normal)

-ZSh-7 Flight Helmet, 1024 x 1024 pixels (diffuse, specular)

-Mid air environment map 'Alps', 2240x1120 pixels

Model uses 21 texture maps.


All movable objects are pivoted, and attached actuators are rigged.

Movable Parts:

-Engines nozzels
-Air breake
-Engine Intakes Blockers
-Engine Intakes Louvers
-Pilot Helmet Screen


Simple, control surfaces ,gear, canopy and engine test. (frame 0 till frame 70)

Scene include:

-Spot light

File formats:
-MAX (native file format '3ds max 2012')
-FBX (model without subdivision) [animation, pivots, no actuators rigg]
-FBX (model with subdivision level 1) [animation, pivots, no actuators rigg]
-FBX (model with subdivision level 2) [animation, pivots, no actuators rigg]

Rendering environment:

-Spherical environment JPG map: 'Alps'
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