Game-ready, PBR, UV-unwrapped, MiG-29 Fulcrum (MIG 29) 3D Model, with PBR materials and non overlapping UV Layout map provided in the package.
Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).
Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map); NO textures.
7 Objects (meshes): 6 missiles parented to the aircraft; 3 PBR Material (both in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); NO Textures.
PBR colours provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene see preview images.