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Microscopic Ebola Virus

FORMATS
NATIVE
Cinema 4D R15  |  Advanced Render Physical
Vue
3D Studio
Collada 1.5
DXF
FBX 7.3
OBJ
STL
VRML
3D Model Specifications
71,565 Polygons
71,598 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 851986
286 Products
Since 2012

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Microscopic Ebola Virus
Modelled and Textured in Cinema4D


- high-poly 3D models for film / animation / visualization
- low-poly models can be done in Cinema 4D because the source splines and sweeps are intact
- baked objects and textures / ready to render them in other 3D softwares than Cinema 4D
- 4 high resolution 4096 x 4096 texture maps / Color / Diffusion-Occlusion / Normal / Bump


Only in Cinema 4D using the .c4d project file :

- procedural materials so that you won’t loose any quality in renders, not even in super macro
- editing splines option to get more variations of the virus if needed
- editing surface displacement option to get even more variations
- low-poly models can be done in Cinema 4D because the source splines and sweeps are intact

File Types :

- .c4d
- .dae
- .dxf
- .fbx
- .obj
- .3ds
- .stl
- .wrl
- .vob for VUE / color and bump map applied and incorporated - no compression

While geometry works fine in every format, baked textures may need to be relinked and materials need to be redone.
Best to use .c4d file with Cinema 4D and .vob with VUE.FBX and DAE files bringing textures fine, too.

POLYGONS -

VIRUS 1 : 36001
VIRUS 2 : 12716
VIRUS 3 : 22848

POINTS -

VIRUS 1 : 36108
VIRUS 2 : 12679
VIRUS 3 : 22811
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