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Mexican Hairless Dog Full Anatomy Model 3D model

FORMATS
NATIVE
ZBrush 2020.1.1
ZBrush 2019.1
ZBrush 2020
ZBrush 2020.1.1
Other
OBJ
3D Model Specifications
23,847 Polygons
23,847 Vertices
Polygonal Quads only Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 1570055
118 Products
Since 2015

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[Mexican Hairless Dog Full Anatomy & Skeleton Model]

This is a high quality anatomically correct model ready for rigging.

The animal has anatomically correct skeleton & muscles and body. The model sculpted in ZBrush 2020, final images rendered with Zbrush and tested with realtime and non-realtime renderers.

The model was modeled with ideal proportions.

From this model you can easily to make more different kind of body and ecorches.
You can use every body parts separately for other characters.

All Models in Seperate Ztools
All parts in seperate subtools.

In ZBrush all levels of subdivision histories are kept. All micro details are seperate layers. You can blend, disable any micto details easily. If you want you can remove micro details. So you can sculpt on it easily.

The dog model has great topology and UV and realistic textures. It is suitable for rigging!

All muscle subtools are named correctly and all have suitable folders in Zbrush.

Muscles that include:

Head;

Mylohyoid
Paratoid Gland
Mandibular Gland
Temopolaris
Masseter
Digastric
Malaris
Levator Labii Maxillaris
Caninus
Zygomaticus
Orbicularis Oris
Levator Nasolabialis
Buccinator
Levator Anguli Oculi Medialis
Retractor Anguli Oculi Lateralis
Orbicularis Oculi

Neck;

Sternocephalius
Sternohyoid
Omotransversarius
Rhomboideus
Cleidocephalius

Trunk Muscles;

Pectoralis Descendes
Pectoralis Transversus
Pectoralis Profundus
Rectus Abdominis
liocostalis
Trapezeus
External Abdominal Oblique
Rip Cage Muscles
Latissimus Dorsi

Front Limb;

Biceps Brachii
Cleidobrachialis
Teres Major
Long Head Triceps Brachii
Anconeus
Extensor Carpi Ulnaris
Extensor Digitorum Lateralis
Extensor Digitorum Communis
Abductor Digiti I Longus
Flexor Carpi Ulnaris Humera
Flexor Carpi Ulnaris
Interrossei
Abductor Digity V
Flexor Digitorum Profundur
Flexor Carpi Radialis
Pronator Teres
Extensor Carpi Radialis

Rear Limb;

Extensor Digitorum Lateralis
Peroneus Longus
Tibialis Cranialis
Patellar Ligament
Gracilis
Semimembranusus
Tendon to Heel
Semitendinosus
Biceps Femoris
Vatus Lateralis
Rectus Femoris
Sartorius
Caudofemoralis
Gluteus Superficials
Tensor Fasciae Latae
Interrossei
Flexor Digitorum Superficialis
Gastrocnemius
Flexor Digitorum Longus
Flexor Digiti I Longus
Peroneus Brevis
Extensor Digitorum Longus
Gluteus Medius

FEATURES

- the mesh contains only quads and tris
- clean geometry
- micro-details in layers
- available for improving and re sculting
- edge loops based topology
- anatomically correct model
- suitable proportions
- smoothable polygonal model
- Layered Polypaint
- subtools with folders and names

POLYGONS

Body Total Vertices: 53,741,000
Body Low Poly Total Vertices: 23,847
Skeleton Total Vertices: 36,730,000
Ecorche Low Poly Total Vertices: 3,162,000
Ecorche High Poly with Textured Total Vertices: 37,392,000

TEXTURES

8K Textures (You can reduce it manually if you want)
Diffuse
Specular
Glossiness (You can use it as roughness by inverting and addin %10-20 value)
Normal
AO
Displacement

FILE FORMATS

- ZBrush 2020.1.1
- Obj (Low poly Model)

Hope you like;
Uzay
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