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Old City Plaza model

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
Blender 2.71  |  Blender Render
SketchUp 2015
Collada
FBX
Other PLY
OBJ
3D Model Specifications
111,245 Polygons
62,906 Vertices
Polygonal Geometry
Textures
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1189651
217 Products
Since 2015

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Medieval Plaza

A 3D scan of an old Venetian/Italian Medieval plaza with some art exhibits contained within the large rooms. Some great old vaulted hallways surround the plaza on two levels which would be great for game testing and level design development.

General Info

Scans made of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. Some models aren't perfect because the scanner cannot be placed in every location but all models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4.

In most cases the model has holes / is incomplete / warped, however it is not the intention to provide a perfect model as compared with a quick real space that immediately provides a solid reference when working in your environments. These scans are for you to build off, add on or create your own architecture and to be inspired by.

Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing).

The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.

We want to be consistent and provide most 3D file types to accommodate all usage but please write us if you have any questions or need support. Best, Jamie [SPACESCAN].
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