|| PRODUCT DESCRIPTION TEMPLATE || This is a model of a medieval Flattop Helmet with leather liner and wool cap from around the 12th century. Often used by the European Crusaders.
Originally created with 3ds Max 2018 Converted to Maya so that the model renders using both mental ray and VRay (3.x) Converted to CINEMA4D so that the model renders using the built-in Physical Renderer
|| USAGE || This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc. This model also has a real-time version suitable for games, see the real-time header below for more information. This model uses a scale of 1 unit = 1 centimeter
|| GENERAL || Model is built to real-world scale Scene objects are organized by layers / groups / selection sets 3ds Max: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product. Maya: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product. CINEMA 4D: No third-party renderer is needed in order to use this product.
|| SPECS || This model contains 8 separate objects and a backplane This model contains 44,176 polygons with TurboSmooth OFF Polycount: Helmet: 3,712 (Quads), 14,848 at a subdivision level of 1. Faceguard: 10,064 (Quads), 40,256 at a subdivision level of 1. Rivets: 2,592 (Quads), 10,368 at a subdivision level of 1. Liner: 11,232 (Quads), 44,928 at a subdivision level of 1. Wool Cap: 11180 (Quads), 44,720 at a subdivision level of 1. Chinstrap Buckle: 1,016 (Quads), 4,064 at a subdivision level of 1. Head Dummy: 4,320 (Quads), 17,280 at a subdivision level of 1. Background: 60 (Quads), 240 at a subdivision level of 1. This model contains 176,704 polygons with TurboSmooth ON (set to 1 iterations.) This model contains V-Ray materials This model contains only quads (no tris or nGons)
|| TEXTURES || The model contains 8 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).
Helmet Pot, Face Guard, Rivets & Buckler - PNG format at 4096 x 4096 pixel resolution Liner - PNG format at 2048 x 2048 pixel resolution Arming Cap - PNG format at 2048 x 2048 pixel resolution Head Dummy - PNG format at 128 x 128 pixel resolution Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Glossiness * Metallic * Normal * Roughness * Specular All textures are created from original photographs or drawings
|| PRESENTATION IMAGES || Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.6 Three Marmoset Toolbag renderings with different HDRI Environments are also shown as an example of how the model looks in different lighting solutions. (The HDRIs are not included) Product is ready to render out-of-the-box. Lights and cameras are included in the Native file.
|| REAL-TIME || The Unity and Unreal versions of the Helmet have been optimized for real-time engines. This version is suitable for current and next-gen real-time projects.